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2 months ago
Co Creator: mapa_studios elguapodesonido
SR1 gives us a common language. we know that we are listening to the same thing. - Daniel Alanís Latin GRAMMY-winning engineer and producer
A light-filled penthouse in central Madrid, Mapa Studios is home to artists from across Spain and Latin America. As the studio's immersive workload has grown, keeping projects moving through a single Atmos room has become the real challenge.
3 ENGINEERS
1 ROOM
1 MONTH
200 MIXES. Every project needed time in the main Atmos room, but not every stage of the process needed to happen there.
"I COULD BE MIXING IN THE MAIN STUDIO WHILE THE TEAM PREPARED SESSIONS SOMEWHERE ELSE." With SR1, assistants could prepare templates, 
position elements and begin pre-mixing elsewhere, 
while the Atmos room stayed available for work that genuinely required it.
Image of SR1 on a terrace at Mapa Studios
For remote approval, Mapa used to rely on binaural renders, where feedback could be shaped by the playback setup as much as the mix itself. With SR1, artists can take a trusted multichannel reference with them and review the session wherever they are.
"WE'RE NOT MAKING CARS, PENS OR COMPUTERS. WE'RE MAKING MUSIC, AND THE MOST IMPORTANT THING IS COMMUNICATION WITH THE ARTIST." From session preparation to remote artist approval, SR1 keeps engineers and artists on the same reference, so feedback is clearer and immersive projects can keep moving beyond the Atmos room.
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Posted On: September 15th 2026, 02:00 pm
How do you keep Atmos projects moving when the main room is already busy?

We sat down with Daniel Alanís, Latin GRAMMY-winning engineer, producer and Studio Manager at @mapa_studios, to talk about how SR1 is fitting into real Atmos projects.

At one recent peak, three engineers completed around 200 Atmos mixes in a month. With only one main Atmos room, not every stage of every project needs to happen there.

SR1 gives the team a trusted multichannel reference outside the speaker room, helping engineers keep immersive projects moving while staying on the same point of reference.

#ArealSR1 #SpatialAudio #DolbyAtmos #ImmersiveAudio
Comments (3)
hector_abnermx 2 months ago

hector_abnermx

👏👏👏👏

chuliwagen 2 months ago

chuliwagen

👏👏❤️

mauvetrip 2 months ago

mauvetrip

Bakaneria

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