Posted On: May 6th 2026, 05:56 pm
Meet Logan Devlin — a motion designer and video artist from Portland, Oregon, who blurs the line where digital animation ends and analog mayhem begins.
“Feedback trails, noise, and all the analog characteristics of this process still feel like magic to me 12+ years later.”
Logan’s work usually starts with a story built in Blender or TouchDesigner, then runs through second-hand video enhancers and detailers he and his friends used to crack open after high school. The result lands back in the scene as texture, grit, and unmistakable analog character. He is currently working on two music video projects that experiment with slitscan and time displacement.
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