Posted On: June 30th 2026, 06:41 pm
We are thrilled to have resident DJ and OG of Breath/Clay design and creative mischief, Brandon Willett share with us at the upcoming visual arts retreat!
Brandon has been a friend and creative voice in the B/C community since the start.
𝗔𝗯𝗼𝘂𝘁 𝗕𝗿𝗮𝗻𝗱𝗼𝗻:
Born and raised in North Carolina, Brandon Willett spends his days working as a graphic designer, illustrator, trade advocate, and creative leader. He currently serves as Creative Director for Lowe’s Innovation Labs and has spent more than ten years shaping the visual identity and creative direction of The Breath and the Clay.
After hours, his attention shifts from strategy and systems to experimentation and play. Working with layers of paint, text fragments, found materials, and memory, he builds mixed-media pieces that embrace imperfection, curiosity, and discovery. Each work becomes a record of accumulation—of ideas, experiences, and objects finding new relationships on the canvas.
𝗔𝗿𝘁𝗶𝘀𝘁 𝗦𝘁𝗮𝘁𝗲𝗺𝗲𝗻𝘁:
I am interested in how ideas arrive—not as complete narratives, but as fragments of memory, humor, references, emotions, and associations. Language often serves as both subject and material, and I am interested in what happens when words stop explaining and begin operating as forms, symbols, and pictures. The paintings are less about illustrating those ideas than recreating the conditions through which they take shape.
Layers of paint, marks, revisions, and interruptions gather over time. Fragments overlap, disappear, and re-emerge. Meaning is created through juxtaposition rather than resolution, reflecting the way memories, conversations, jokes, and ideas accumulate and transform. I want the work to hold humor and vulnerability in equal measure, allowing memories, stories, and everyday absurdities to exist side by side.
I am drawn to the strange overlap between comedy and tragedy. Sometimes you wait to see if someone is okay before you realize what happened was funny. Time softens experience, and memories become stories. A flipped car can become a joke. A toy hero can become an idea. A simple word can carry more weight than the image beneath it.