Posted On: October 24th 2026, 07:54 am
Your $70 game disc costs about $10 just to exist. So why does the download cost exactly the same? 💿💸
I followed the money, stage by stage:
💿 Disc: making it ~$10.50 → console licence ~$10.50 → the shop ~$14. Publisher keeps ~$35
☁️ Download: making it $0 → store ~30% ($21) → no shop. Publisher keeps ~$49
That’s $14 more on every copy, at the same price.
But not everyone plays it this way. Hollow Knight: Silksong launched at $20, and Clair Obscur: Expedition 33 launched at $50 and sold 6M+.
In Nigeria, gaming runs on sharing: swaps, used discs, trade-ins at Computer Village. With the minimum wage at ₦70,000, a $70 game is about ₦95,000. Digital-only takes all of that away.
Corporate greed or just business? Would you go digital-only if it was $10 cheaper? 👇
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Credits:
Footage: Team Cherry (Hollow Knight: Silksong trailer); Sandfall Interactive / Kepler Interactive (Clair Obscur: Expedition 33 trailer)
Music from
#InAudio: https://inaudio.org/
“Make Me Feel” by Infraction
Sound effects: Freesound (CC0)
Sources: Game File, Bloomberg, Dexerto, Epic Games, Nairametrics