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#Liminal

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Pick a house painted with dreamcore cyan and a yellow door with weirdcore glitches, and the backrooms will immediately dissolve into a feverdream of poolrooms nostalgia and dream liminal spaces.
Which door did you pick? 🤔👁️ #liminalspaces #choosewisely #liminal #backrooms #fyp
🍂🍂🍂 #liminal #ambient #nostalgia #fyp
Estos lugares me comienzan a gustar 💀 #megalophobia #talasofobia #liminalspaces #backrooms #liminal
POV: You clipped out of reality and found the infinite kitchen. #liminalspace #backrooms #uncannyvalley #glitchinthematrix #liminal
"Stop following me" I want to thank everyone for the tremendous support I've recieved for my liminal forced perspectives. I am working to figure out framing solutions and it's a bit tricky. I am getting closer, so hopefully I'll have some original peices to sell soon 🖤 #backrooms #liminalspace #dreamcore
Estos muñecos dan mucho miedo 💀 #megalophobia #talasofobia #liminalspaces #backrooms #liminal
An empty corridor. Flickering fluorescent lights. A space that looks familiar but feels completely wrong. Liminal spaces are transition zones stripped of their purpose and therefore their humanity. The horror does not come from what is hiding in the shadows. It comes from the emptiness itself. Severance creator Dan Erickson cited the Backrooms web series as a direct visual influence on Lumon’s endless underground corridors. Squid Game. Exit 8. Backrooms. All built on the same idea: the space is the monster. Which one unsettled you the most?
Woke up here 🌀📺☁️ • • (Song : haven’t I been here already - crossing bridges) • • #liminalspace #blender #dreamcore #liminal #backroom
☔️☔️☔️ find the full length ambient blue hour videos on YouTube (link in bio) #liminal #ambient #rain #bluehour #nostalgia
who wants to be trapped in my #backrooms #backroom #liminal #horror #dreamcore
Liminal spaces in films are transitional, empty environments that create a feeling of unease and psychological transformation. These spaces exist between “what was” and “what comes next,” stripping away a location’s familiar purpose and leaving audiences with a sense of disorientation. Modern examples can be seen in works such as ‘Severance’, with its endless sterile office corridors, ‘Squid Game, which places contestants in vast, dreamlike spaces detached from reality, ‘Exit 8’, where players wander an endlessly repeating underground passageway, and ‘Backrooms, which transforms empty, monotonous rooms into a source of psychological dread. Each uses liminal spaces to create an unsettling feeling of being trapped between one state and another. #squidgame #severance #exit8 #backrooms #cinema
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