This is the follow-up to my last post, where I rigged the front view of a new character for my animated vampire comedy in Toon Boom Harmony.
Now I’m working on creating the profile and 3/4 views.
I start by copying the front-view frame onto the profile frame. Then start moving and deforming the shapes to match my profile sketch.
While doing this, I usually discover problems with my rig and have to make some tweaks. It might be that I forgot to put the peg in the right place, or something isn’t moving the way it should. Or it might be that I need to add a new drawing layer.
Once the profile pose is complete, then I move on to the 3/4 view and repeat the process. Moving and deforming. I will flip between the frames to make sure it’s working from one pose to the next, and nothing looks too wonky.
But here’s the thing: it doesn’t have to be perfect! It’s okay if something is slightly out of place or if it doesn’t turn perfectly smooth. The thing I love about traditional animation is that it’s flawed. Lines crawl and wobble. We can see the human touch, and I want to try and keep that alive here as well.
For now, I only plan to do these three views, since the scenes I’m imagining don’t require a back view or a 3/4 back view. If I end up needing them down the road, I’ll add them.
I will also need to create a library of hand shapes once I have a better idea of what the character will be doing in their scenes.
Thanks for watching, and enjoy the weekend!
🥀 Wouldn't it be amazing to see 2D classics return to the big screen? ✍️✨ I have a good feeling about the future of traditional animation. Nothing beats the charm of pure hand-drawn movement.
💬 What 2D film inspired you to love animation?
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#France #Europa #Espana #BeautyAndTheBeast #CosplayEurope
I got animation feedback from Looney Tunes Animation Director Joey Capps @joecapps and it completely changed the way I looked at this shot.
@looneytunes
His biggest notes were simple:
Stronger anticipation.
Clearer arcs.
More punch.
But the real lesson was not to follow the notes blindly. It was to understand the notes behind the notes.
By changing Hal’s anticipation, spacing, stretch, timing, and follow-through, the entire movement became clearer, more fluid, and far more powerful.
The individual drawings move past quickl, but you feel every one of them.
That is the magic of traditional animation.
This is Part IV of my Classic Cartoon Take, where I study Golden Age animation principles and apply them inside Blender Grease Pencil.
@blender.official
Classic animation is not a lost art. The knowledge is still here, the tools are more accessible than ever, and we can keep passing these techniques forward.
Part V is coming soon: Hal lands and blasts off with his Road Runner run.
#Animation #TraditionalAnimation #2DAnimation #HandDrawnAnimation #BlenderAnimation #BlenderGreasePencil #GreasePencil #CharacterAnimation #LooneyTunes #ClassicCartoons #GoldenAgeAnimation #AnimationTips #AnimationTutorial #Animator #IndieAnimation #FrameByFrameAnimation #CartoonAnimation #AnimationProcess #BehindTheScenes #YoupieToons
Disney used hand-drawn drawings for animation characters long before CGI. From the 1920s through the 1990s, Disney animators created classic films like Snow White, Cinderella, and The Lion King by drawing every single frame by hand on paper or cels, making tiny changes between each drawing to create movement. This process required hundreds of drawings per second and thousands of pictures for just a few minutes of animation. CGI gradually replaced hand-drawn animation starting in the 1990s, with Disney shifting focus to computer-generated films by 2004, though they briefly returned to traditional animation with The Princess and the Frog in 2009. Today, Disney primarily uses CGI, but some elements in modern films are still hand-drawn using classic techniques. ..
Shaun the Sheep is a perfect example of real art taking incredible patience. Unlike traditional animation, every movement is created by physically moving the clay characters and sets a tiny amount at a time, taking a photo after each adjustment to create the illusion of movement.
The amount of work behind each episode is crazy—animators have to carefully move characters’ faces, arms, legs, and even tiny objects frame by frame while keeping everything consistent. A few seconds of animation can take hours to create, which makes the smooth comedy and expressions even more impressive. That’s why Shaun the Sheep feels so special: every laugh, reaction, and little movement was made by real people physically creating the world one frame at a time🐑🎬✨
It’s the same reason Aardman Animations’s work, like Wallace & Gromit: The Curse of the Were-Rabbit, has such a unique charm—there’s a handmade quality you can actually feel.
c: jxe99edits❤️
One of the things that makes Studio Ghibli so special is its dedication to traditional animation. Hayao Miyazaki personally hand-draws thousands of key frames for each film, refining every movement and expression by hand. While this process takes years, it’s the reason Ghibli movies have such warmth, emotion, and timeless beauty that continues to captivate audiences around the world. ✍🏼
#hayaomiyazaki
👆👆click & follow ! @srtacience Ever wonder why the new Spider-Man movie looks so different from almost every other animated film? 🕷️🎬
It wasn’t made by simply pressing “render” on a computer. Every frame was carefully designed to look like a living comic book. The artists blended hand-drawn illustrations with cutting-edge 3D animation, intentionally lowering the frame rate on certain characters to create that signature comic-book feel. On top of that, they layered in bold outlines, halftone dots, motion lines, stylized lighting, and vibrant colors that would normally never exist together in traditional animation.
The result? A movie that feels like you’re watching thousands of comic book pages come to life instead of a typical animated film.
What’s even crazier is that scenes often went through countless revisions, with entire teams of artists, animators, lighting experts, and visual effects specialists collaborating on every second of footage. Some shots contain so many artistic details that you can pause almost anywhere and discover something new hiding in the background.
It completely changed what audiences expect from animation and proved that taking creative risks can pay off in a huge way. Instead of trying to look as realistic as possible, the filmmakers focused on making every frame feel like art—and that’s exactly what made it unforgettable.
In the age of AI: this is a reminder that your art matters. What are your thoughts? Tell us in the comments below!!
Every frame was drawn and painted by hand, reflecting the painstaking craftsmanship that became the studio’s signature.
It took three months for animators at Studio Ghibli to create just two seconds of footage for Spirited Away.
Released in 2001 and directed by legendary filmmaker Hayao Miyazaki, Spirited Away follows a young girl named Chihiro who becomes trapped in a mysterious spirit world and must find the courage to save her parents and herself.
The film went on to become a global phenomenon, winning the Academy Award for Best Animated Feature and introducing millions to the magic of Japanese animation. More than two decades later, its breathtaking artistry, emotional storytelling, and obsessive attention to detail remain a benchmark for animators around the world.
✍🏼: @biswa.roop
[Spirited Away, Hayao Miyazaki, Studio Ghibli, hand-drawn animation, Japanese animation, anime masterpiece, animation filmmaking, Chihiro, No-Face, Haku, fantasy cinema, Oscar-winning animation, animation process, cel animation, traditional animation, animation details, movie trivia, film history, animated movies, visual storytelling, animation art, character design, world-building, Ghibli films, animation studio, cinematic storytelling, behind the scenes, animator workflow, classic anime, filmmaking craft, animation industry, Japanese cinema, animated feature, creative process, movie facts, film lovers, Miyazaki films, iconic animation, storytelling in film, animation excellence]
#StudioGhibli #Ghibli #HayaoMiyazaki #SpiritedAway #JapaneseAnimation
I love when they do this 😭
The visual gags in SpongeBob SquarePants represent a masterclass in physical comedy, pushing the boundaries of traditional animation through sheer visual audacity. The series constantly subverts expectations by seamlessly blending standard cartoon physics with sudden, grotesque realism, dramatic painterly close-ups, and bizarre live-action cutaways. These unexpected shifts in artistic medium disrupt the narrative rhythm in the best possible way, turning simple background details or momentary facial expressions into unforgettable, instantly iconic comedic highlights that linger long after the scene ends.
AI just gave Paco a life of his own, a tiny chameleon at the center of a story that feels like it belongs on the big screen. 🦎🎬
In the striking red landscapes of Arizona, Paco is a lovable little green chameleon facing a strange challenge: no matter what he tries, he can’t change his color.
His journey leads him through unfamiliar landscapes, new situations, and unexpected encounters as he searches for a place where he finally feels at home. The whole story comes together through expressive characters, cinematic lighting, beautiful environments, and surprisingly consistent AI animation.
What makes this even more fascinating is what it shows about the future of filmmaking. AI is giving independent creators the ability to develop original characters, create immersive worlds, and produce complete cinematic stories without the resources of a traditional animation studio.
Sometimes, you don’t need to change who you are to find where you belong. ❤️
👉👉Follow @aiupdates.hub for daily insights that keep you ahead in AI, Tech and Robotics
@kataicinema
#AIAnimation #AIArt #AIFilm #GenerativeAI #AICreator
🎬 How Animated Films Were Made (1941) is a classic educational short film that offers a fascinating behind-the-scenes look at the traditional animation process during Hollywood’s Golden Age. The film walks viewers through each stage of production—from storyboarding and character design to hand-drawn animation, inking, painting, and filming on cels—showcasing the artistry, craftsmanship, and teamwork required to bring animated characters to life. Today, it remains a valuable historical document, providing insight into the techniques and dedication that shaped some of the most beloved animated films of the era.
A serene and structurally magnificent animation sanctuary where pristine classical ballet forms and legendary 90s nostalgia beautifully collide. 🌌✨ Step back in time to the absolute peak era of independent hand-drawn animation with this breathtaking forest dance sequence from the 1994 fairytale classic, The Swan Princess, directed by Richard Rich with a sweeping musical score by Lex de Azevedo.
To achieve this jaw-dropping level of grace, animators utilized extensive rotoscoping techniques, tracing the real-world movements of professional prima ballerinas to ensure Princess Odette’s lines, extensions, and weightless jumps felt completely organic. Moving effortlessly along the edge of a hidden forest pool, her flowing white dress and perfectly coordinated balance blocks match the rising swell of the woodwinds. It stands as a chilling, gorgeous monument to traditional hand-drawn mastery, proving that true artistic craftsmanship never loses its magic. 👇❤️
Did the wonderful, nostalgic warmth of this fairytale masterpiece transport you back to childhood today? Let’s honor the legacy of traditional animation below! 🏛️🦢
#TheSwanPrincess #PrincessOdette #90sNostalgia #ClassicAnimation #TimelessMelodies