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Where art meets technology
📍San Francisco
🎓 Empowering the next generation of game creators
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Arlen Dejesus, our Game Studio class student, gives a hands-on demo of the Katwalk VR treadmill and bHaptics Tactsuit X40 Advanced Haptic Vest—highlighting the exciting tech our students engage with at Academy of Art University. by @artugamedev
4k
3 years ago
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Here’s more from our hands-on demo featuring the Katwalk VR treadmill and the bHaptics Tactsuit X40 Advanced Haptic Vest. Stay tuned for more! by @artugamedev
244
2 years ago
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Here’s our last hands-on demo featuring the Katwalk VR treadmill and the bHaptics Tactsuit X40 Advanced Haptic Vest. 

Comment below on what kind of demos you’d like to see 👾 by @artugamedev
306
2 years ago
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🎮 MARK GIOUARD

✨ FACULTY HIGHLIGHT ✨

From Spyro to Sly Cooper, meet Mark Giouard, our Game Design Lead! 🎮🔥 With nearly three decades in the game industry, Mark has worn many hats—from Texture Artist and Lead Artist to Combat, Level, and Senior Game Designer. His passion for creating memorable gameplay experiences now helps shape the next generation of game developers at the Academy of Art University.

🎮 Featured Projects
🐉 Spyro Reignited Trilogy
🦝 Sly Cooper: Thieves in Time

Every great game starts with great design—and Mark is helping students bring their ideas to life, one level at a time. 🚀

Which game is your favorite? Drop a 🐉 or 🦝 in the comments!

#AcademyOfArt #SchoolOfGameDevelopment #FacultyHighlight #GameDesign #GameDev taken in Academy of Art University 180 New Montgomery 5Th Floor by @artugamedev
0
4 days ago
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From software engineering to game design at Blizzard 🎮

Meet Hua Yan, an MFA Game Design student from the Academy of Art University’s School of Game Development, who landed a Game Designer internship at Blizzard Entertainment!

In this interview, Hua shares his journey from earning a Computer Science degree and working as a software engineer to pursuing his passion for game design. He talks about his experience at @blizzard , the challenges and lessons along the way, and why he chose ArtU to help take the next step toward his career goals.

Hear how collaboration, hands-on development, and the Game Development program helped prepare him for the industry and set him up for success.

#ArtUGD #ArtU #GameDev taken in Academy of Art University by @artugamedev
1
8 days ago
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🌲 How do you get an entire team to see the same vision?

In Game Studio, students from different disciplines come together to collaborate and build a game as a team. For Cosmic Tails, 2D Art Lead & Producer Dominik Rangel (@domsdoodles ) brought some of his own experiences growing up in Washington into the world and inspiration behind the game.

But having a vision is one thing. Communicating it to a team is another.

Dom shares how mood boards, sketches, and visual references helped him communicate ideas more effectively and get the team on the same page as Cosmic Tails began taking shape. 🎨🎮

🎬 Watch the full story in Game Changers: The Future Generation of Game Developers, Episode 1 on our YouTube channel. Check link in bio! 

#ArtUGD #ArtU #GameChangers #GameDev taken in Academy of Art University by @artugamedev
0
11 days ago
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🎨 BRIAN HESS

🎮✨ FACULTY SPOTLIGHT ✨🎮

Meet Brian Hess, Director of the School of Game Development! 👋

Brian has worked with Thrasher Magazine, Atlantis Resorts, Zynga, Digital Chocolate, and TinyCo, bringing years of professional industry experience into the classroom. 🚀

🎮 Featured Projects
🕹️ NIX — Creator & Illustrator
🎨 Family Guy: The Quest for Stuff — Pitch & Art Director

From creating original stories to helping bring fan-favorite games to life, Brian is passionate about sharing his knowledge and helping students turn their ideas into reality. 🎯

👏 Drop a 👾 in the comments to celebrate Brian!

#AcademyOfArt #SchoolOfGameDevelopment #FacultyHighlight #GameDev taken in Academy of Art University by @artugamedev
5
18 days ago
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🎨 Gyungju Do
🎓 BFA in Game Development — Concept Art

From reimagining beloved characters to painting atmospheric frozen landscapes, Gyungju Do’s work showcases a versatile approach to concept art across multiple disciplines.

Inspired by Final Fantasy XIV, these modern character redesigns explore how iconic personalities can be translated into contemporary fashion while preserving their unique identities and charm. Alongside them, the New Winter environment paintings demonstrate a strong command of mood, color, and composition, capturing the quiet beauty and harsh atmosphere of a frozen world.

❄️ New Winter 1 was created in GAM 269: Color and Light for Concept Art, focusing on using lighting and color to establish believable environments and mood.

🏔️ New Winter 2 was created in GAM 665: Color & Composition for Game Art, emphasizing visual storytelling through composition, value, and cinematic environment design.

Together, these pieces highlight Gyungju’s ability to move seamlessly between character and environment concept art while creating compelling worlds that invite players to imagine the stories within them.

🔗 Portfolio:
https://www.artstation.com/gyungju

#SpotlightSaturday #ArtUGD #ConceptArt #CharacterDesign #EnvironmentArt ColorAndLight GameArt StudentWork ArtUSpringShow taken in Academy of Art University by @artugamedev
0
24 days ago
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What’s it like to create a game from scratch? 🎮✨

Hear from our students about their experience in Game Studio, a class where artists, designers, and developers from different disciplines come together to experience the game development process firsthand.

From gaining a new perspective on how games are made to learning how to work as a team, see why students describe Game Studio as “a very needed experience” and “the most unique class.”

🎥 Hear more about their experiences in Game Changers – The Future Generation of Game Developers.

Watch Episode 0 - What is Game Studio Class:
https://www.youtube.com/watch?v=huCxVX0NRP0 taken in Academy of Art University by @artugamedev
0
a month ago
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🎮✨ READY UP, ARTU! ✨🎮

We’re excited to welcome Kristi Liu as the new Director of Esports for Academy of Art University Game Development! 🏆🔥

Kristi is back at ArtU and bringing some serious XP with her! From being part of the ArtU Esports program and producing a 48 team national collegiate Overwatch tournament to working as a Senior VR UI/UX Designer on projects for Netflix, Blacktop
Hoops VR, Ultimate Baseball VR, and more—she’s ready to lead the next chapter of ArtU Esports. 🕹️🥽⚡

Welcome back, Kristi! We can’t wait to see what’s next for our esports community. 💪🎮

Game on, ArtU! 🎮🏆🔥

#ArtU #ArtUEsports #AcademyOfArtUniversity #GameDevelopment by @artugamedev
2
a month ago
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🎮 Meet the Game Changers.

Artists, game designers, programmers, and students from across the game development pipeline come together in Game Studio, a collaborative class where they put their skills to the test as one development team.

Game Changers – The Future Generation of Game Developers goes behind the scenes to follow our students as they navigate the creativity, collaboration, and challenges of bringing a game to life together. 🎬

This is just the beginning. 👀

📅 Chapter 0: What Is Game Studio?
Premieres tomorrow at 3 PM PT.

▶️ Watch here:
https://www.youtube.com/@ArtUGameDev/videos

#documentary #docuseries #gamedev #ArtUGD taken in Academy of Art University by @artugamedev
0
a month ago
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Last year, we sat down with some of our Spring Show 2025 students to talk about their inspirations, creative process, and the stories behind their work. Hear what drives them to create and what keeps them pushing forward as artists and developers. 👾🎨

Interested in this year’s exhibition? More information on how to visit the 2026 Spring Show is available through the link below, where you can also explore the show virtually and view student work online:
https://2026springshow.academyart.edu taken in Academy of Art University by @artugamedev
0
4 months ago
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