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On September 22 at Versailles, I will deliver a 25-minute lecture on my 10-year process of building an AR/VR version of the Labyrinth of Fables.

Link: https://chateauversailles-recherche.fr/article1645.html

The Labyrinth of Versailles, created under Louis XIV and active from approximately 1665 to 1775, featured 39 elaborate fountains depicting fables, primarily from Aesop, along winding paths through the gardens. The fountains displayed approximately 350 brightly painted animal and bird sculptures. At the entrance, Aesop invited visitors to learn from the fables, while Cupid encouraged them to simply enjoy the gardens’ beauty. Balancing these perspectives while maintaining historical accuracy has been central to my reconstruction.

What began as an augmented-reality iPhone app evolved across multiple platforms into a fully immersive HTC Vive VR experience. Over ten years, the project combined historical research, 3D modeling, photogrammetry, and experimentation to reconstruct the fountains, sculptures, trellises, and garden environment.

The final version included photogrammetric models of 37 surviving animal sculptures and was publicly exhibited in early 2020, just before the COVID-19 pandemic halted further development.

The lecture will explore what I discovered while wandering through the Labyrinth: the research, challenges, unexpected discoveries, creative decisions, and lessons learned from a decade of trying to bring this lost garden back to life.

Represented by Microscope Gallery, New York

#versailles #labyrinth #aesop

@cfgiloth taken in Château de Versailles by @coppergilothstudio
9
16 days ago
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Opening night for the (no) Recess exhibition @microscope_gallery 14 May 2026
Show runs 14 May through 20 June
Some gallery shots and some works by: @coppergilothstudio @matt_town @kev.now.organic @laliotta @inaarcher @k.now.t.here @kijoxojik @ahwesh_peggy
All the artists:
Peggy Ahwesh, Ina Archer, Lili Chin, S Emsaki, Copper Frances Giloth,, Narcisa Hirsch, Chihiro Ito, Hey-Yeun Jang, Marni Kotak, Jahi Kijo Lendor, Jeanne Liotta, Rachel Phillips, Yao Qingmei, Kevin Reuning, Lamar Robillard, Joel Schlemowitz, Matt Town. #techspressionism by @coppergilothstudio
2
4 months ago
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My new animation, Puzzling : Too Much but not Enough is included in the show (No) Recess
opening at Microscope Gallery 
on
Thursday May 14, 6-8pm!

(No) Recess
May 14 — June 20, 2026
Peggy Ahwesh, Ina Archer, Lili Chin, S Emsaki, Copper Frances Giloth, Narcisa Hirsch, Chihiro Ito, Hey-Yeun Jang, Marni Kotak, Jahi Kijo Lendor, Jeanne Liotta, Rachel Phillips, Yao Qingmei, Lamar Robillard, Joel Schlemowitz, Matt Town

[Image: S Emsaki, “The Unlocatable,” 2026, pigment inkjet prints on assorted papers with mylar, 80 x 111 inches (detail)]

At our new temporary address:
527 West 29th Street, 3rd Floor
New York

#norecess #groupexhibition #friezeweek #microscopegallery taken in New York City by @coppergilothstudio
3
5 months ago
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I enjoyed having my portrait drawn by robots in Patrick Tressets @patricktresset show Automata Anima L’âme de la machine at Artverse Gallery in Paris #robot #robotdrawing @patricktresset taken in Paris, France by @coppergilothstudio
3
4 months ago
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An excerpt from a new animation/video, Puzzling: Too Much but Not Enough, which began with a daily Sudoku. Each day, I paired a completed puzzle with newspaper headlines from places I had lived and newspapers I had read, including La Provence, Le Figaro, the International New York Times, and the Hampshire Gazette.

The work contrasts the solvable logic of Sudoku with the often-unsolvable realities reported in the news — wars, political upheaval, social struggles, and events shaping life in the U.S. and Europe, particularly those affecting women. Functioning as both a meditation and a diary (2012–2026), the project documents how I processed the world around me.

Set to Mimi Shevitz’s Final Farwell and environmental sound, the animation weaves together over 2,000 puzzles into a reflection on information overload — an accumulation that feels like both too much and not enough — offering an intimate glimpse into a world in flux. #sudoku #animation #feminism #video taken in Amherst, Massachusetts by @coppergilothstudio
1
5 months ago
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“Jane Veeder on Loving Change” by Copper Giloth @coppergilothstudio & Peter Bauman @monkantony

Veeder (@jane.veeder) began her career in electronic media arts in 1976 and became a member of the pioneering Chicago computer graphics community and EVL. Her computer-animation Montana (1982) is part of MoMA’s video collection. Veeder spoke with her longtime friend from the Chicago new media scene, Copper Giloth, as well as Peter Bauman. They cover Veeder’s path from ceramic sculpture to analog video with Phil Morton to real-time computer animation. Veeder’s interactive experiments on the Zgrass machine’s repurposed video game hardware anticipated by decades the game-engine-driven world-building that now anchors major museum collections and biennials.

🫱 lerandom.art/editorial/jane-veeder-on-loving-change

*Link to Editorials in bio

Mentions: @joantruckenbrod @francisfordcoppola @louiseledeen @saicpics @thisisuic @uicengineering @themuseumofmodernart @ontariosciencecentre @arselectronica @acmsiggraph @sanfranciscostate @atari @lacma by @coppergilothstudio
11
5 months ago
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An excerpt from a new video YELLOW that explores my fixation on “disappearing” as both a physical and a conceptual process. Movement, such as walking or running, enables detachment and fuels my writing, which begins in motion rather than stillness. Disappearance also occurs through adopting roles or personas, blending into environments, or imagining alternate identities.

This idea extends to a specific piece of land once owned by Emma King Jones, which I use as a focal point to explore absence, history, and invention. By researching and reimagining her life, I create narratives that deepen this sense of vanishing.

I propose physically covering the land to obscure it, linking this act to broader themes of grids, structure, and concealment within systems. Ultimately, the work reflects a tension between the desire to escape a fixed identity and an awareness of real-world issues such as violence and injustice, leaving me suspended between withdrawal and engagement. taken in Amherst, Massachusetts by @coppergilothstudio
0
5 months ago
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Fun at Artist’s Television Access!  Thank you! @artiststelevisionaccess taken in Artists' Television Access by @coppergilothstudio
2
5 months ago
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An evening with Copper Giloth, Wednesday, April 15, 2026, 7:00 pm, Artists’ Television Access @artiststelevisionaccess 
Alongside ATA’s current gallery exhibition, Copper Giloth’s Feminist Computer Art, we invite you to a screening of Giloth’s video work, followed by a conversation between the artist and Alex Cruse. Giloth’s videos will be on view until May 31, 2026.
992 Valencia Street San Francisco, CA 94110 (415) 824-3890 ata@atasite.org
 
1. Alphabet Song of A Young Girl (1986)
2. Alphabet Song of A Young Girl
3. Childhood Logic (1980)
4. AS I SAID (1980)
5. Skippy Peanut Butter Jars (1980)
6. Ballyoid – Cardioids (1979)
7. The Red Table (1987)
8. Modeling the Female Body: A Survey of Computer-Generated Women 1978-1993, (1994)
 
All videos courtesy of Copper Giloth and Microscope Gallery. taken in Artists' Television Access by @coppergilothstudio
1
6 months ago
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As part of the celebration for Beryl’s and Erin’s exhibition *Off the Coast of Paradise: Artists and Ossabaw Island, 1961–Now*, Beryl organized a daylong trip to Ossabaw Island. I explored the area with friends and family, and from the photos of myself posing with palms and Spanish moss, I created these images. The photo of dancing with four palms was taken in Savannah, while the one with fake palms was shot at the Savannah train station. Thank you to everyone who graciously photographed me for these images. taken in Ossabaw Island by @coppergilothstudio
2
6 months ago
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My mother made this needlepoint sampler in 1977. She loved details, dots, and  the color orange. She made it about the same time I started making images with computers. We were in sync! #needlepoint taken in Chicago, Illinois, USA by @coppergilothstudio
0
7 months ago
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HVD!  Heart out the Window 1-4 2026 CFG taken in Amherst, Massachusetts by @coppergilothstudio
2
8 months ago
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