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Had an amazing weekend in Vancouver, Canada full of indie games!

Went and had our @unitytechnologies  visits @vancouverfilmschool day! Then on Sunday met more indie devs at the awesome Full Indie Summit!

#indiegame #gamedev #unity3d #madeincanada🇨🇦 #vancouver taken in Vancouver, B.C., Canada by @estebangamedev
2
22 days ago
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At the @seattlesimofficial 's Pre-Pax games showcase!

20 awesome games from local Seattle based creators, and food and drinks provided by @unitytechnologies

#seattle #gamedev #community #unity3d #indiegame taken in Seattle Interactive Media-Lab by @estebangamedev
1
a month ago
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@seattleindies SLICE event was an amazing event,  thanks to all sponsors(@unitytechnologies being one of the major ones) who made this possible!

#seattle #gamedev #whatagamedevlookslike #community #creativity taken in McCaw Hall by @estebangamedev
2
a month ago
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🎉@unitytechnologies 6.6 has just released today!

Here's one nice feature, new toggleable columns in the hierarchy!

You can see & edit values like tags, layers, static, etc. directly in the hierarchy!

📽️Here's a breakdown of all new updates:
https://www.youtube.com/watch?v=u7TQJWmZ_rk by @estebangamedev
1
a month ago
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While trying out @unitytechnologies's CLI & Pipleline package, I decided to test it with Claude and make an online Pong game just to play with it and see how things go.

Things started off quite well, & while debugging the project (local and over internet), I noticed that I needed to increase the amount of network ticks in order to have a smoother gameplay experience. I realized that it's a nice way to visualize the effect of network ticks at different values, which is easy to see in a simpler game like this one!

#unitytips #multiplayer #unity3d #netcode #learning by @estebangamedev
0
2 months ago
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A while back I wrote a tutorial on how you can modify material input values at run-time in @unitytechnologies , yay!

💪🏾Now my friend @mh_dante gave me great feedback on including a new feature in Unity 6.3 LTS, Renderer Shader User Values, or RSUVs.

✍🏾In this follow-up tutorial, I discuss what RSUVs are, and how you can use them in shader graph:
https://estebangamedev.hashnode.dev/unity-urp-renderer-rsuv

#unity3d #csharp #gamedev #gamedevelopment #shaders #learning #community by @estebangamedev
4
4 months ago
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Well, although @torontogamesweek is still going strong, yesterday was my last day visiting this amazing city!

Got to see the Play Outside the Box event where there were many games that you could play with alternative input, that's where I met folks from @inclusionarcade that were showing accessibility gamint technology.

Then saw additional #indiegame projects at the Indie Emporium in Allen Gardens.

Lastly, ended the Saturday with the very cool Night arcade!!

#torontogamesweek #gamedev #community by @estebangamedev
1
4 months ago
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Day 2 of #torontogamesweek and I had a blast at @playthegrid!

Over 200 folks gathered to celebrate local #gamedev talent, eat some pizza 🍕, and play amazing games!

Thanks to @megapower_games for putting this together!!

And so happy that @unitytechnologies supported this amazing event once again!

#indiegame #madeincanada🇨🇦 #unity3d taken in Toronto, Canada by @estebangamedev
0
4 months ago
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Super happy to be in Toronto for #torontogamesweek!

Day 1 was amazing with the kickoff ceremony with some many indie devs showing their amazing projects!!

#indiegame #community #torontolife #gamedev taken in Toronto, Canada by @estebangamedev
1
4 months ago
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Thanks to everyone from London's @unitytechnologies community in Ontario for such a warm welcome, & such a fun meetup!

We had a blast nerding out about game dev. stuff, optimizations, 3D graphics, AI, you name it!

If you couldn't make it to this event, all good because they'll be more events to come:
https://www.meetup.com/london-ontario-unity-user-group/

See ya tomorrow Toronto, and can't wait for #TorontoGamesWeek!

#canada #gamedevs #unity3d #community #indiegamedevs by @estebangamedev
0
4 months ago
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Recently, I was asked by some folks about how to modify material input values at run-time in @unitytechnologies 

So I decided to have some fun and write an intro tutorial on how to do this.

Here's the link:
https://estebangamedev.hashnode.dev/modifying-material-input-values

#unity3d #3dgraphics #rendering #learning #gamedev by @estebangamedev
0
4 months ago
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PALOOKAS! En el Parche Game Dev 🥊

Esta semana nos presentamos a El Parche Game Dev, donde pudimos compartir con algunas horas con un publico increíble, lleno de preguntas sobre su diseño y desarrollo.

Contar con @goatstudiosgames como vecinos de nuevo fue una muy grata sorpresa 😁 También cabe mencionar el rescate de un PALOOKA Controller por parte de @spectralbirdstudio 

Fue un placer jugar con todos, responder sus preguntas y hablar de lo que viene para PALOOKAS!

Agradecemos a @tgyjugando, @igdacolombia, @firstflamecreative y @camaracomerbog por este espacio, también agradecer a @estebangamedev por venir a jugar!

#bogota #indiedev #palookas taken in Camara de Comercio de Bogota (Chapinero) by @estebangamedev
10
5 months ago
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