Instagram story viewer> @hssein.3d> Posts
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3D Art & Motion design
#blender | #aftereffects
🇱🇧 Based in Beirut
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Testing my new VFX Al workflow. I took this video at @sursockmuseum during museum night and was thinking, what if these pieces came to life? I used After Effects and Google Omni @googleflow to make this video, and it’s pretty insane how little time it took.#vfx #ai #cgi #aftereffects taken in Sursock Museum by @hssein.3d
9
3 months ago
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I love coffee (blender,houdini, liquigen) #blender3d #cgi #3danimation #3dart #motiondesign by @hssein.3d
14
6 months ago
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This is the second piece in my ongoing series exploring the contrast between pixel-style geometry and realistic environments, created entirely in Blender.#blender3d #cgi #minecraft #3dart #3danimation by @hssein.3d
5
7 months ago
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doesn’t belong here. still growing.

blender + after effects 🌿.#blender3d #cgi #minecraft #3dart #3danimation by @hssein.3d
6
7 months ago
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New 3D animation for Balkis Juice! This was my first time diving into liquid sims using Liquigen, and I’m really happy with how it turned out. Grateful for the support and tips from my coworkers at Hedgehog along the way.#3DAnimation #LiquidSim #Blender3D #AfterEffects #Liquigen #BalkisJuice #MotionDesign #VFX #ProductAnimation #CGI by @hssein.3d
10
9 months ago
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New shot from my forest-creature project.
Blender + AE, focusing on mood and storytelling.#blender3d #3danimation #cgiart #3drender #blendercommunity #aftereffects #vfxartist #characteranimation #environmentart #digitalart #3dart #renderlounge #cgiartist #animationstudio #indieartist by @hssein.3d
7
a year ago
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Bazooka Chews Commercial

Sharing my contribution to the Bazooka Chews project at Hedgehog.

My focus was on the character's visual development, including:

Character Fur/Groom

Lighting

VFX Compositing

The 3D was done entirely in Blender, and I used After Effects for tracking and final compositing. Great collaborative experience with the animator and senior team.

#BazookaChews #Blender #VFX #Compositing #3DArtist by @hssein.3d
3
a year ago
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Proud to look back at a project I created a year ago for Laziza (Lebanon) at Hedgehog.

Full 3D execution using Blender and post-production in After Effects. I was responsible for the entire delivery, with senior guidance along the way.

Let me know what you think!

#Laziza #3DArt #BlenderRender #MotionDesign by @hssein.3d
3
a year ago
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Proud to be one of the small team in Hedgehog postproduction that worked on the VFX for the Aromate mayonnaise commercial with a super tight deadline.

I was responsible for the 3D scanning on set (props, furniture, HDRIs) and for the modeling + animation of the office scene. Everything was done in Blender, with compositing in After Effects.

Really happy with how it all came together 
#VFX #VisualEffects #3DArt #3DScanning #Blender3D #AfterEffects #CGI #MakingOf #BehindTheScenes #VFXArtist #MotionDesign #3DModeling #Animation #CreativeCommunity #DigitalArt #IndieVFX #FilmMaking #Compositing #ArtOfVFX by @hssein.3d
10
a year ago
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Arabian-inspired perfume animation set in a desert scene.
Everything done in Blender — modeling, lighting, texturing, compositing.
Environment created in Gaea, with Quixel assets.
Typography added externally. No AI is used in any phase of this project

#3D #Blender3D #CGI #PerfumeVisual #Animation #LookDev #Gaea #Quixel #3DRender #DigitalArt #EnvironmentDesign #MotionDesign taken in Beirut, Lebanon by @hssein.3d
5
a year ago
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Making of the Lia Assurex latest 3D VFX ad.
Created as part of the talented team at Hedgehog, where I was responsible for a major part of the production — from character modeling, grooming, rigging, and shading to tracking and final compositing.

Tools used: Blender (Cycles), After Effects, and Boujou.

Proud to have played such a key role in bringing this project to life!

#3DAnimation #VFX #Blender3D #AfterEffects #VisualEffects #BehindTheScenes #CGI #CharacterDesign #MotionGraphics by @hssein.3d
14
a year ago
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VFX workflow test.
Captured a full 3D model of my desk using @polycam3d LiDAR + HDRI for accurate lighting and shadows.
The character was added and rendered in Blender (alpha render), then composited in After Effects.

Fur noise is due to low sample count — didn’t have time for a full render, but wanted to share the result.
#vfx #blender #LiDARScan #polycam #HDRI #3DIntegration #aftereffects #cgi #compositing #stylizedcharacter #MadeWithBlender taken in Beirut, Lebanon by @hssein.3d
5
a year ago
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