Instagram story viewer> @jasoonmargoon> Posts
445
followers
552
following
POSTS STORIES REELS TAGGED
It's time for a "Summon Island: The Robot Pirate Invasion Was Today?!" update post. Let's work backwards a little! 

Last week, I showed off Summon Island at Game-A-Palooza during NY Games Week in full wizard gear. The event was an all day showcase of tons of other devs, and was super fun! Unrelated, but I was also at the NY Renaissance Faire in my wizard gear the week before. 

But what's actually happening with the game? Recently we released the v1.4.3 update for Super Raft Boat Together, over a year since the last update. I've decided until the end of the year, SRBT will be my main focus for a bigger winter update. I will try to resist doing any more game jams or side projects! 

The last public version of Summon Island was from a trailer in January, and it was also playable at Magfest. After that I polished the gameplay loop a lot and contracted new art and audio. We pitched to publishers, but got no bites. I think Summon Island is still good, and the scope is very malleable. The plan is to self publish it, lower the scope, and release it for less than $10. 

If you wanna see the game succeed, definitely wishlist it on Steam! I hope to share more about the game next year! 

https://store.steampowered.com/app/3272010/Summon_Island_The_Robot_Pirate_Invasion_Was_Today/ by @jasoonmargoon
1
3 days ago
Download
Games I've Worked On Episode 19: Equal-ish

Created for the 48th GM48, the theme was "Equivalent Exchange", we made a game where you play as a shopkeeper. Travellers try to sell you there wares, but you dont know their true costs. Haggle and hope you end up net positive, or equal-ish! (HA) by @jasoonmargoon
1
9 days ago
Download
Games I've Worked On Episode 18: Lego Flame Power Within!

Unity collaborated with Lego to do a game jam in 2021. There was a template to use and you could build off of it. I didn't spend too much time on my entry, but it was fun to play around with the Lego systems. I also got a Unity Lego figure for participating! by @jasoonmargoon
4
19 days ago
Download
Games I've Worked On Episode 17: Burning Wood VS

The first turbo game from Shattered Journal Games, second online multiplayer game, and the third Burning Wood game!

In addition to the bootcamp, a small budget, and mentorship/help with using the engine, we also got to go to Play NYC and booth space there for free! by @jasoonmargoon
0
24 days ago
Download
Games I've Worked On Episode 16: Leap A Head

The first MassDigi game I worked on, and one of the first Unity games I worked on. Also the first game I worked on where I joined the project in the middle of development, and where I wasn't the lead. A lot of firsts with this one! Also one of the few puzzle games I've worked on. by @jasoonmargoon
1
a month ago
Download
Games I've Worked On Episode 15: Skater Frog

One of the most radical games I've worked on, and my first free game release on Steam! A fun fact not mentioned in the video: the original mobile prototype I used to pitch the game in college was a reskinned version of my old game, Kick Ass Penguin, where you would tilt the screen to move, but I swapped some stuff out to be a frog skating, instead of a penguin sliding. (KAP developed a lot past that mobile version, will be talked about in the future) by @jasoonmargoon
7
2 months ago
Download
Games I've Worked On Episode 14: Phantom Comedy Theatre

Made for Global Game Jam 2024 where the theme was "Make Me Laugh". The theme was a little tricky, and I made something very experimental, more of an experience than a traditional game.

It's one of the few games I did the art for, and one of the few to have voice acting! by @jasoonmargoon
1
2 months ago
Download
Games I've Worked On Episode 13: Siren Serenade

Made as a small game during my MassDigi SIP internship in 2019. This was one of the game ideas we had, but didnt go with. So when some of us decided to jam, we knew we had the perfect game to make. by @jasoonmargoon
0
2 months ago
Download
Games I've Worked On Episode 12: Charity Champ

In just 24 hours, I made an RPG! Pretty short game with an overworld, turn based combat, and bosses you have to grind to beat. We were also the only team, so we got a lot of leftover pizza! by @jasoonmargoon
2
2 months ago
Download
Games I've Worked On Episode 11: Eye Hate Hell

The first (and currently only) Unreal game I've worked on! Super simple arcade shooter to help learn the basic of blueprints. by @jasoonmargoon
1
3 months ago
Download
Games I've Worked On Episode 10: Floaty Fighters

My first big Unity game under Shattered Journal Games, and my first original fighting game!

Floaty can be a little tricky to learn, but once you do, you start shmoving. There's 5 characters to choose from, all with unique movesets.

To be honest, I would've loved to keep working on Floaty and add more characters and polish, but that wasn't really in the cards, plus I had new games to make after. I think it still came out very nice for a game I made in college, and I still have fun playing it every now and then with people. by @jasoonmargoon
0
3 months ago
Download
Games I've Worked On Episode 9: Super Burning Wood

The sequel to the hit game Burning Wood, more super than ever! by @jasoonmargoon
2
3 months ago
Download

Download All

Save the photos and videos currently loaded on this page.

0Photos
0Videos
Ready to download 0 / 0

Keep this tab open until your download is ready.

back to up