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A piece can begin with a “No”

In 2020 we were called for the opening of a landmark hotel in Madrid. The commission: a poetic image for a cocktail bar inhabited by art.

We wanted to talk about process. About the journey from idea to matter.

The piece was not approved.

And that “no” ended up defining it. It became what it was asking to be: an unfinished work.

This is where the series begins, where we glue it back together, fragment by fragment, a piece that will finally come to light in 2026.

Fragments — 001 🔜

Some works don’t get finished. They get assembled.

#fragments #art #sculpture by @mille.work
1
4 months ago
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Kaleidoscope mood! 
Surreal and abstract garden created for @mo_ritzmadrid with the magical sound of @banjo_soundscapes
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Thanks @mothershipagency ⁠
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#kaleidoscope #butterfly #flowers #nature ​#3d​ ​#cgi​ ​#render​ ⁠
#illustration ​#digitalart​ ​#artdirection​ ​#art​ ​#houdini​ ​#redshift​ ​#paint​​ ​#simulation​ ​#surreal​ ​#vfx​ ​#abstract #design #vellum⁠
@digital.artworks​ ​@vfxnews​ ​@howiseedatworld​ ​@sbloeurf_mag @motiongraphics_collective​ ​@visualatelier8​ ​@graphicgang​ ​@cgiall​ ​@ifyouhigh @motiongraphics_p​ ​@motiondesigners​ ​@fubiz​ ​@vfx_media​ ​@motion_mood⁠ by @mille.work
31
5 years ago
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Every transition needs a common language.

Technical concepts become approachable when deeply understood. Gas separation. Pressure. Liquefaction…

Each process analysed at depth, then rebuilt as a visual metaphor for the renewable transition. No literal diagrams. 

Nature as vocabulary — el reflejo natural de cada proceso industrial.

For Nippon Sanso × Grand. by @mille.work
0
2 months ago
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MEM No. 3 — just a memory by @mille.work
5
4 months ago
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0H4 —— AMBER STONE 
There are no trees left, and for years Amber has been flirting with one of the few branches that can be found on Earth. 🔊 Connect your headphones to better enjoy with 8D audio.
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Sound @banjo_soundscapes 
Graphic Design @aidapozuelo •
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#3d #cgi #render #digitalart #artdirection #art #houdini #redshift #paint #fluidart #liquid #simulation #surreal #vfx #abstract
@digital.artworks @vfxnews @howiseedatworld @sbloeurf_mag @motiongraphics_collective @visualatelier8 @graphicgang @cgiall @ifyouhigh @motiongraphics_p @motiondesigners @fubiz @vfx_media @motion_mood by @mille.work
33
6 years ago
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Path’s Trace transforms a shoe at the end of its lifecycle into a living archive of its journey.

Once the shoe completes its mileage, all routes recorded on Strava are automatically downloaded. This data is translated into a generative visual composition that reveals the environments and unique textures of each track, together with key milestones — elevation gain, distance, and performance metrics — providing context to the experience.

At the point of sale, the shoes are presented alongside their visualization, turning the space into a place of memory rather than display. The visitor does not encounter a new product, but the real story of its use, its endurance, and its relationship with the territory.

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Concept design by MILLE.
Independent speculative project.

NNormal and Strava are registered trademarks of their respective owners.
No official affiliation or endorsement implied.

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#generativeart #retailexperience #datavisualization 

@nnormal_official @strava by @mille.work
6
8 months ago
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Threshold is an interactive window installation that turns a passing point into a narrative experience. Rather than a static display, it behaves as a living system: it detects the presence of passers-by and responds in real time to the weather, time of day, and the conditions of a specific location defined by its coordinates.

The aim is to transport the viewer to the moment and place where the product first came to life — something to be discovered, encountered, and left behind as a trace. Threshold creates a moment of pause within the urban environment: a threshold between the street and the brand’s universe. The content doesn’t simply loop; it evolves through inputs such as proximity, footfall, time of day, weather, and ambient sound.

#livingbrandinterface by @mille.work
8
8 months ago
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POPULATION — Iteration I

This first algorithm is barely a starting point. An initial structure built on incomplete data, approximations, and models that inevitably contain errors. So many variables are missing that any resemblance to reality belongs to the realm of science fiction.

But we are not seeking an exact representation of the past. At least not at this stage. What interests us is understanding the challenges we will encounter as we build this system — and observing which patterns emerge in this first iteration.

In any case, this project is not about certainty, but about exploration. About accepting bias. About fighting against it. About working with entirely unknown data and reaching conclusions that would otherwise be very difficult.

Although, at times, what is truly revealing is not the precision of the model, but the questions it provokes.

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#livingpractice #computationalart #generativesystem #newmediaarts #dataart by @mille.work
0
8 months ago
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A New Chapter.

For years, an idea has been lingering in my mind. A project that completely changes my way of working.

It is a commitment to what I am truly passionate about and the work I want to leave as a legacy.

Our goal is to create new languages that help us connect with ourselves and with others. We want technology to be a bridge between people, and to achieve this, we must build it from truth and respect for everything that surrounds us.

#DigitalAtelierPractice #LivingSystems #GenerativeDesign by @mille.work
40
9 months ago
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When @ivnllps was 8 years old, besides being obsessed with synthesizers and the music from his favorite TV series, he used to listen to techno dance music (what was called Bakalao in Valencia). Since his father found it abominable, he would hide those cassettes behind his Beatles, Pink Floyd, or Beethoven tapes. ‘Strobe’ is a tribute to his father’s hatred of that music.*

When Iván proposed me to collaborate on this track, there was no doubt, we are both from Valencia and we are both direct or indirect children of Bakalao.

I programmed and designed a visual piece that draws lights and colors reacting to the beats and melodies of this power song.

Composed and produced by Iván Llopis
Mix & Master by Opio del Mono
Label: Banjo Soundscapes

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#cgi #3d #digitalart #art #artdirection #generativeart #musicvideo by @mille.work
4
2 years ago
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Continuing the journey we began, we descend into the depths, where the landscape of the Albufera becomes an extension of the land we have shaped. Now, we dive into its waters, following the schools of eels, marveling at the dance of the seaweed, and witnessing the miracle of the birth of thousands of caviar eggs…

Client: Mandarin Oriental Ritz
Production: Noisegraph™️
Art Direction / 3D Design & Animation : @carmelobm

Music & Sound FX: Carmelo Barberá

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#CGI #DigitalArt #3DArt #VisualArt #SurrealArt #AbstractArt #ArtDirection #ContemporaryArt #CreativeProcess by @mille.work
15
2 years ago
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Gold Clio Award.

Directing this interpretation of The Sleeping Beauty for the New York City Ballet has been one of those projects you don’t forget. A demanding commission, approached with respect for the work and for the place where it’s presented.

More info in bio.

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Production: @steelworksstudio & @noisegraph_studio 
3D Artist: @matiasfurno 

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#thesleepingbeauty #nycballet #cgi #conceptdesign #digitalcraft #clioawards by @mille.work
26
2 years ago
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