Posted On: October 26th 2026, 08:21 am
I was totally wrong.
I resisted adding NPC portraits for a long time because making close-ups for every character felt like a lot of work for a pretty small detail.
There are only six NPCs, but still—I figured it wasn’t worth it.
Turns out it was. The dialogue feels so much better with them.
#BuyBreedClimb #GameDev #GameDesign #PixelArt #Godot