Instagram story viewer> @piczchedelic> Posts
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algorithms, glitches & visual experiments
art with code
curitiba 🇧🇷
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terr@in #10
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
0
5 days ago
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terr@in #09
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
0
5 days ago
Download
terr@in #08
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart taken in Curitiba, Brazil by @piczchedelic
0
6 days ago
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terr@in #07
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
0
6 days ago
Download
terr@in #06
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
0
7 days ago
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terr@in #05
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
0
7 days ago
Download
terr@in #04
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
0
8 days ago
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terr@in #03
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terr@in is a collection of 10 generative artworks, written as code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over until it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
2
8 days ago
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terr@in #02
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#generativeart #codingart by @piczchedelic
0
9 days ago
Download
terr@in #01
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terr@in is a collection of 10 generative artworks that I made with code in Processing. It started with contour lines, the ones that map elevation on topographic maps. I took that structure and pushed it far from where it began: bent it, filled it with color, and let the algorithms take over unt il it stopped looking like terrain and started looking like abstract art. The pieces are numbered #01 to #10, each at 1080x1350 px.
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#abstractartwork #generativeart by @piczchedelic
2
10 days ago
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 by @piczchedelic
0
13 days ago
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 by @piczchedelic
0
13 days ago
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