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🌍 Multilingual Gaming Perspective
🎮 Gaming • Anime • Community
🧠 Player Experience & Localization
DE/EN/Urdu/Punjabi
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🇬🇧 - Consoles are getting pricier and US sales are dropping: Xbox down 33 percent, PlayStation down 25 percent (January to August 2026). Buyers are paying more than ever on average. 📉

Memory chips for AI data centers are one of the drivers. Are you still buying a console, or waiting it out?

🇩🇪 - Konsolen werden teurer, die Verkäufe in den USA brechen ein: Xbox minus 33 Prozent, PlayStation minus 25 Prozent (Januar bis August 2026). Käufer zahlen im Schnitt so viel wie nie. 📉

Treiber sind unter anderem Speicherchips für KI-Rechenzentren. Kauft ihr noch eine Konsole, oder wartet ihr ab?

#Gaming #PS5 #Xbox #GTA6 #GamingNews by @shrsxp
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4 days ago
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🇬🇧 English
Focus Entertainment posted an important statement today: following an escalation of toxic messages, including direct threats against team members, the studio has filed formal legal complaints. Violent or sexist comments will not be tolerated.
I firmly believe gaming connects people. It brings together people from completely different cultures, languages, and countries, something I experienced firsthand at Gamescom. But that connection only works if the people behind every game are respected too, the developers, the community teams, the people who make these experiences possible in the first place.
Anyone threatening those people is destroying exactly what makes gaming special in the first place. Full respect to Focus Entertainment for taking a clear stand and protecting their team.

🇩🇪 Deutsch
Focus Entertainment hat heute ein wichtiges Statement veröffentlicht: Nach einer Eskalation toxischer Nachrichten, teils direkte Bedrohungen gegen Teammitglieder, hat das Studio offizielle rechtliche Beschwerden eingereicht. Gewalttätige oder sexistische Kommentare werden nicht toleriert.
Ich glaube fest daran: Gaming verbindet. Es bringt Menschen aus völlig unterschiedlichen Kulturen, Sprachen und Ländern zusammen, genau das habe ich auf der Gamescom selbst erlebt. Aber diese Verbindung funktioniert nur, wenn hinter jedem Spiel auch Menschen respektiert werden, die Entwickler, die Community-Teams, die Menschen, die diese Erlebnisse überhaupt erst möglich machen.
Wer diese Menschen bedroht, zerstört genau das, was Gaming eigentlich ausmacht. Voller Respekt an Focus Entertainment, klar Stellung zu beziehen und ihr Team zu schützen.

#Gaming #GameIndustry #PlayerExperience #Community #Localization by @shrsxp
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a month ago
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November bei Like.
.
.
#gta6 #zeldatheocarinaoftime #november #novemberrelease #Gaming by @shrsxp
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a month ago
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🇬🇧 English

Sad news from the industry: Don't Nod, the studio behind the original Life is Strange, is in serious financial trouble. After previous investor Tencent decided against further funding following disappointing sales of Aphelion and Lost Records, revenue dropped by 56 percent. Without new financing, the studio can only sustain operations until the end of January, up to 90 jobs could be cut, and in the worst case a full closure is on the table.
Life is Strange means a lot to many people in the community, myself included, a game that showed how much emotional depth this medium is capable of. It genuinely saddens me to see a studio with that kind of legacy end up in this situation.
The games industry as a whole is going through a tough stretch right now, more selective funding, rising development costs, uncertain market conditions. I really hope Don't Nod finds a way through this.

🇩🇪 Deutsch

Traurige Nachrichten aus der Branche: Don't Nod, das Studio hinter dem ersten Life is Strange, steckt in einer ernsten finanziellen Krise. Nachdem der bisherige Investor Tencent nach enttäuschenden Verkäufen von Aphelion und Lost Records kein weiteres Kapital mehr bereitstellen wollte, ist der Umsatz um 56 Prozent eingebrochen. Ohne neue Finanzierung reicht das Geld nur noch bis Ende Januar, bis zu 90 Stellen könnten wegfallen, im schlimmsten Fall droht die komplette Schließung.
Life is Strange hat für viele in der Community, mich eingeschlossen, eine besondere Bedeutung, ein Spiel, das gezeigt hat, wie viel emotionale Tiefe in diesem Medium möglich ist. Es tut mir wirklich leid zu sehen, wie ein Studio mit so einer Geschichte in eine solche Lage gerät.
Die Games-Industrie macht aktuell insgesamt eine schwierige Phase durch, selektivere Finanzierung, steigende Entwicklungskosten, unsichere Marktbedingungen. Ich hoffe wirklich, dass Don't Nod einen Weg findet, weiterzumachen.

#dontnod #lifeisstrange #Gaming #GameIndustry #networking by @shrsxp
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a month ago
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Gamescom is now a week behind me, and I wanted to take a moment to reflect on what those days at Gamescom meant to me.

I went in without big expectations. One meeting was fixed, everything else was left to chance. In the end, that is exactly how it played out: the planned meeting did not happen, but spontaneous conversations turned into real connections instead. I got to meet Eyüp Zengin and the Soulven GmbH team. I talked to developers working on games I had never heard of before, and came across studios that now have a permanent spot on my list.

My thanks go to Amir Satvat, who gave me a great opportunity to dive deeper into the industry. A genuinely warm and valuable contact since April this year.
Not everything went as planned. 

Some meetings fell through, some conversations were short and fleeting. That is part of showing up to an event like this for the first time. What stays is the experience: how to move through it, who to talk to, what to do differently next time.

What genuinely angered 🤬 me though: during the show, several indie studios and solo developers had hardware stolen. One developer had to end his show early after his laptops, with his game on them, simply disappeared. For small teams or solo devs, that is not just a financial hit, it can put months or years of work at risk. 

People stealing someone else's entire body of work at a show like this is simply disgraceful. What was genuinely heartening to see was how quickly the community and other studios stepped up to help.

In the weeks since, a lot of it has kept moving, conversations turned into requests, requests turned into first collaborations. Gamescom was less of a destination for me and more of a starting point.

Next up is Games Ground Berlin in November, this time with a bit more experience in the bag.

No matter which nationality was represented there, or which will be in the future, gaming connects. ❤️

#gamingcommunity #gamingculture #GamingIndustry #Gamescom2026 #networking by @shrsxp
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a month ago
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Really sad that @i__david__i so early. So I took a photo with Alexis. It was cool to meeting you. by @shrsxp
4
2 months ago
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🇬🇧 - Gamescom Highlight

Stopped by MBC Game Studio and got a first look at 1001 Threads of Mizan – an action-adventure inspired by One Thousand and One Nights, featuring flying carpets and colossal Jinn battles. Can't wait to see more.

🇩🇪 - Gamescom Highlight

Hab bei MBC Game Studio vorbeigeschaut und einen ersten Blick auf 1001 Threads of Mizan erhaschen können – ein Action-Adventure inspiriert von Tausendundeiner Nacht, mit fliegenden Teppichen und gigantischen Jinn-Gegnern. Freu mich schon, mehr davon zu sehen.

#gamescom2026 #gamescom #1001ThreadsOfMizan #GamingCommunity

Thanks for this Promotion Gift @1001threadsofmizan. by @shrsxp
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2 months ago
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What drives me as a gamer? And why does it matter for the Games Industry?
I recently took the Gamer Motivation Profile by Quantic Foundry — and the results actually describe quite well how I approach games, communities and player experience.
My strongest motivations:

🧠 Immersion — 93%

I don't just play a game. I want to understand its world, atmosphere, characters and the experience it creates.
🎨 Creativity — 83%

I love experimenting, discovering new perspectives and thinking about how games can give players more ways to express themselves.
⚡ Action — 71%

Fast-paced experiences, energy and that “let's see what happens” feeling definitely have their place.
🤝 Social — 69%

Games are also about people. Communities, conversations, competition and shared experiences are a huge part of what makes gaming powerful.
🏆 Performance — 82%

I enjoy progress, improvement and pushing myself further.
🎯 Mastery — 65%

Challenges matter — but for me, understanding the experience and the people behind it matters just as much.
And that combination is exactly what I want to bring into my journey toward the Games Industry.
For me, gaming isn't only about playing.
It's about Player Experience.

It's about Communities.

It's about Localization.

It's about understanding players across languages and cultures.
That's also where SHRS comes in.
🌍 DE • EN • Urdu • Punjabi

🎮 Gaming & Player Experience

🤝 Communities & Communication

🌐 Localization & International Perspectives
Gamescom 2026 is getting closer — and I'm looking forward to turning this motivation into real conversations, connections and opportunities.
Maybe the most interesting question isn't:
“What games do you play?”
But:
“Why do you play them?”
What motivates you as a gamer?
👇
#GamesIndustry #Gaming #PlayerExperience #GamingCommunity #Localization 

https://apps.quanticfoundry.com/profiles/gamerprofile/gf4JD2sq7uCYZFRpvXYLLe/ by @shrsxp
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2 months ago
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My current gaming chair:

“We've been through enough.”

Me: “Just one more game.”

My chair: 💀

😂🎮

With Gamescom 2026 around the corner and SHRS growing into a multilingual gaming/community project, I think it's time for my setup to evolve too.

Gaming
Community 
Player Experience 
Gamescom 
And hopefully… DXRACER. 

1) Follow:

@hok_world_official

@honorofkingsace

@dxracer

#hoktitlesgamescom #hokworld #hokace by @shrsxp
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2 months ago
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🇬🇧 : Some things stay secret... for now.
I'm currently working with several studios on exclusive closed playtests – can't share details yet, but there's exciting stuff in the pipeline. 👀🎮
If you're a studio or publisher looking for a trustworthy, multilingual creator for playtests, community feedback, or content — let's connect.

🇩🇪 : 🔒 Manche Dinge bleiben (noch) geheim...
Aktuell arbeite ich mit mehreren Studios an exklusiven Closed Playtests – Details darf ich noch nicht teilen, aber spannende Projekte sind in der Pipeline. 👀🎮
Wenn du als Studio oder Publisher einen vertrauenswürdigen, mehrsprachigen Creator für Playtests, Community-Feedback oder Content suchst – lass uns vernetzen. 

#GameDev #Gaming #ContentCreator #NDA #Playtesting by @shrsxp
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2 months ago
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Just wrapped up a private game playtest – can't share details yet, but it's always fascinating to experience a game at such an early stage.
The moment you realize how much invisible work goes into making a game feel right – controls, atmosphere, communication between the game and the player.
More soon.

🇩🇪 Gerade einen privaten Playtest abgeschlossen – Details noch unter Verschluss, aber es ist immer wieder faszinierend wie viel unsichtbare Arbeit in ein gutes Spielgefühl fließt.

#Gaming #GameIndustry #PlayerExperience #Community #Localization by @shrsxp
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2 months ago
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Gamescom 2026

🇬🇧 

Gamescom 2026 is almost here – August 26–30 in Cologne! Here's your complete guide:

📅 Dates & Access:
August: Trade & Media Day (B2B)
27.–30. August: Public Days
Wildcards: Entry from 13:00
Opening Night Live: 25. August, 20:00 (sold out!)

🗺️ Key Entrances & Halls:
Eingang Süd → Halls 1–4, 10, 11
Eingang Nord → Halls 7–9, CC Nord
Eingang Ost → Halls 5, 6, Confex
Eingang West → CC Ost

🚆 Getting There:
Best option: Train to Köln Messe/Deutz – S6, S11, S12, S13 all stop there directly.
⚠️ Important – Construction Alert:
Lines 1 and 9 are partially suspended due to construction work!
Line 1: Interrupted between Heumarkt and Bensberg
Line 9: Interrupted between Heumarkt and Bf Deutz/Messe
Replacement buses 101 and 109 running from Neumarkt
Lines 3 and 4 still running directly to „Koelnmesse" stop → Eingang Ost ✅

🚗 By Car:
Parking available but expect traffic jams and costs of ~20€/day. Public transport strongly recommended!

💡 Survival Tips:
💧 Bring water – your ticket includes VRS public transport
👟 Comfortable shoes – you will walk all day
🔋 Powerbank – your phone will die
🗺️ Study the hall plan in advance
⏸️ Plan rest breaks – 5 days is a marathon
🤝 Keep business cards accessible – best conversations happen spontaneously
See you in Cologne!

🇩🇪

Die Gamescom 2026 steht vor der Tür – 26.–30. August in Köln

📅 Termine:
August: Fach- & Medientag
27.–30. August: Publikumstage
Wildcard: Einlass ab 13:00 Uhr

🚆 Anreise:
Empfehlung: Bahn bis Köln Messe/Deutz – S6, S11, S12, S13 halten direkt dort.
⚠️ Achtung Baustelle:
Linien 1 und 9 sind gesperrt!
Ersatzbusse 101 und 109 ab Neumarkt
Linie 3 und 4 fahren weiter direkt zur Haltestelle „Koelnmesse" → Eingang Ost ✅
Längere Fahrtzeiten einplanen.

 Mit dem Auto:
Parkplätze vorhanden aber ~20€/Tag und Staugefahr – ÖPNV wird empfohlen.

 Survival Tipps:
- Wasser mitnehmen – Ticket gilt als VRS-Ticket
- Bequeme Schuhe
- Powerbank nicht vergessen
- Hallenplan vorher studieren
- Pausen einplanen
- Visitenkarten griffbereit halten

Bis Köln

#Gamescom2026 #Gamescom #Gaming #K by @shrsxp
0
3 months ago
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