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Senior Concept Artist at WB Games Montreal
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In this Free Workshop, Senior Concept Artist Andre-Lang Huynh demonstrates his complete workflow for designing and sculpting a mech from scratch using Adobe’s Substance 3D Modeler. Created for concept artists, hard-surface artists, and anyone interested in VR sculpting, Andre’s workshop focuses on the design process for developing strong mechanical concepts and showcases how virtual reality can be integrated into a professional production workflow.

Instructor: @mechnuggets

Watch for free:

thegnomonworkshop.com

Or follow the link in bio 🔗

@adobe @substance3dart @keyshot3d #substance3dmodeler #keyshot #vrsculpting #mechdesign #freeworkshop
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