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25 • VFX Artist, Poster Illustration, Photography
3D Modeller @territorystudio - Hard Surface/Organic Sculpt & Texturing
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nerv - Thornhill

Bodies is the best album ever, @thornhillmelb do the coolest merch ever, and I was lucky enough to see them three times in two weeks. Besides all of the 11/10 songs on the record, the art direction is awesome and I had to create something with all the spider themed stuff like the nerv single artwork and the TH logo. 

Hand drawn and designed in entirely in photoshop, inspired by the awesome creative direction of @imnotverychill for the album, and all my references were pulled from the insane photography of @ambatambb. Hopefully I censored it enough to not get shadow banned by insta 👍

P.S. @jacobthrnhll @ethanjmccann @ben.thrnll @nick_thrnhll release FAT145 and the live remix of Hollywood please and thanks by @tobyjhaslam
13
2 months ago
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Revenant - Loathe & NOWHERE2RUN

Been so long since I last posted that the age in my bio was 2 years out of date. Friday marked the release of Loathe’s unbelievable new album, A Stranger To You, and for the first time in a very long while, I was urged to draw something based on my favourite track. I set myself 4 hours to put something together as I’d actually bought a ticket to an album signing the next day, and I wanted to get it printed and signed as a reminder why I still enjoy creating stuff as much as I used to.

Meeting the guys in the band and seeing their reaction to the poster was a wicked experience after a few years of drained motivation, and I’ll be pivoting from film posters to music based artwork as I get myself back into digital drawing. I’m thinking a Thornhill or Northlane poster next…

Huge thanks to the band, @kirestaf @radseancliffe @feisalelkhazragi @kadeemfrance and the videographer @quinnxtucker for showing real interest in my work - until this weekend I didn’t expect to be posting something else back on this account.

P.S. come back to London and play Block Of Flats live please by @tobyjhaslam
26
2 months ago
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Work in progress - Mazda 787b

#maya #3dmodeling #lemans #mazda787b #arnold by @tobyjhaslam
1
2 years ago
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Getting a bit carried away… #workinprogress 

#lemans #mazda787b #maya #hardsurface #3dmodeling #topology #remesh #boolean by @tobyjhaslam
2
2 years ago
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2024 3D Modelling & Texturing Reel - very fortunate to have worked on quite a few dream projects in 2024, especially so early on in my time as a VFX artist. To add a few names not mentioned here, I was lucky to work for clients like Audi, Rolex, Volvo, and Netflix. Looking forward to sharing more breakdowns and stills of the work I’ve done for Territory Studio, along with some personal projects I’ve had cooking up in the background. More to come in 2025

Work:
‘Call Of Duty: Black Ops 6’ - Intro and Campaign Cinematics made at Territory Studio
‘Ghostbusters: Frozen Empire’ - Screen Graphics made at Territory Studio
‘The Boys: Season 4’ - Season Finale Key Art made at Territory Studio

Music:
Dark Signs (Instrumental) - Sleep Token

#maya #3dmodeling #3dtexturing #substancepainter #arnoldrender #hardsurfacemodeling #3d #callofduty #blackops6 #3dshowreel by @tobyjhaslam
0
2 years ago
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Main stills of the gun arrangement, all rendered using Arnold CPU in Maya. Surprisingly none of this was made for Black Ops 6 which I worked on at @territorystudio, this was just a personal project which I chipped away at slowly over about a year and a half. 

#3dmodelling #3dtexturing #arnoldrender #maya #mayamodeling #3dweapons #substancepainter by @tobyjhaslam
3
2 years ago
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M249 - High Poly Model

All quads, modelled and UV unwrapped in Maya, textured in Substance Painter.

#3d #3dmodeling #maya #hardsurfacemodeling #substancepainter #3dtexturing #gun #arnoldrender by @tobyjhaslam
0
2 years ago
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M1014 - High Poly Model. Based off of @garandthumb Benelli M4/M1014 video (blue marking on the right side).

All quads, modelled and UV unwrapped in Maya, textured in Substance Painter.

#3d #3dmodeling #maya #hardsurfacemodeling #substancepainter #3dtexturing #gun #arnoldrender by @tobyjhaslam
2
2 years ago
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M249 | P30 | M1014 | Five-seveN 

Renders and wireframes soon

#3dmodeling #topology #3drender #maya #hardsurface #3dgun by @tobyjhaslam
0
2 years ago
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Incredibly proud to have worked on the campaign cinematics for the newest Call of Duty game; truly a dream project and I’m extremely grateful to have contributed as much as I did. Couldn’t have asked for a better team to work with on this at @territorystudio, looking forward to sharing much more soon! 

#territorystudio #callofduty #blackops6 #3dmodeling by @tobyjhaslam
11
2 years ago
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Really proud to have worked on @theboystv Season 4 Finale Posters with the hugely talented Creative Advertising Team at Territory Studio. I was responsible for the lighting all of the renders above, as well as the complete modelling and texturing of the first three posters. Massive thanks to the team at @territorystudio for trusting me with this one! Quite a step up from hand drawing The Boys posters nearly 4 years ago… by @tobyjhaslam
14
2 years ago
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After the Escape Studios Showcase event last night I think it's finally time to release our final third year VFX film, 'Post Mortem'! There isn't enough praise for the extremely talented team I was fortunate enough to work with, and without these guys we would never been able to pull off such an ambitious short film. It was a pleasure to direct the film with Ridma Suriyagoda, and have our very own MVP Aidan Callaghan oversee the production and lead our 3D artists - myself, Ridma Suriyagoda, Mason Hilligenn, Daniel Di Stasi, and Amandeep Kukreja. Scott Middleton was the lead for our 2D team which included Will Moss, Koren Morgan, Rahul Karavadra and Safa Alkassab. We were also extremely grateful to have been awarded 'Best VFX Project' at the showcase too!

I was responsible for the storyboarding and all of the concept art, the modelling of the ribcage, the interior of the pod, the micro-claw, the sculpting of the heart, and the CG eyelashes. I also designed and created the opening title card and the entirety of the closing credits sequence, and as well, I composed and performed the original score. 

As always, these projects wouldn't be possible without guidance and feedback, so an extra special thanks goes to our tutors, Clement Gharini, Michael Davies, Jonathan McFall, Mark Spevick, our studio assistants, Alberto Scotti, Riccardo Zanarini, Jack Neale, and Emma Braney and Sandra Chocholska from ILM who steered us on the right path in our dailies sessions. 

Once again a huge thank you to everyone involved - sad to be leaving everyone at Escape but excited to see what great things everyone goes on to do!

'Post Mortem': https://lnkd.in/gAzutKBr by @tobyjhaslam
9
4 years ago
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