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CGI | VFX | VR Enthousiast
▪️ Unreal Engine 5
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A custom Alpine stars exclusive livery for the Shoei X fifteen. 

Rendered: Lumen. 
#shoeihelmet #alpinestars #substancepainter #unrealengine5 by @w1_visuals
26
2 months ago
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My creation for the Shoei X fifteen a helmet often seen in the MotoGP and great to work with due it shape and flow. A space theme focused helmet for the Gresini Ducati Team. Opted for a fresh color palette rather than the racing team’s traditional colors. Created in Blender and Substance, Rendered with Lumen in UE5.6.

#substancepainter #unreal #unrealengine #gresiniracing #ducati by @w1_visuals
28
4 months ago
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“Lose My Breath” — let’s get going with the legendary Destiny’s Child! No AI was used.

Tools #marvelousdesigner #substancepainter 
#kitbash3d #metahumans #unrealengine and more assets for environment are kitbash3D, sketchfab, Fab and blender and my imagination:) by @w1_visuals
22
5 months ago
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Decided to try and bring my MX bike, rider and cinematics to a new standard since the last couple projects I’ve done. It’s a real challenge, a journey with highs and lows. Here is a little update on how things are starting to look, consider this a v1.0. Using, marvelous, substance painter, blender and unreal engine. Animations are handmade. #animation #unrealengine #mx by @w1_visuals
20
10 months ago
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Ladies night 💃 

Each frame was a learning experience, from transferring weight data from metahumans to objects i.e. shoes. But also learning and refining the workflow for baking handmade animations or baking mocap to metahuman and character creator rigs and manual adjust the animations and bake it again. Then it’s ready to be processed in Marvelous designer, bring it to substance painter for custom prints and learn the alembic workflow for this including its material use. 

Rendered in lumen.

Level is custom made with various assets. 
Rider with black hoody is fully hand animated. 
Rider on pink bike is mixture of hand animation and mocap.

Helmets, clothing and bikes are  done in substance painter.
Marvelous designer for  clothing and Blender for miscellaneous use. 

Thanks to @goldvizvr for fixing the GoPro mount. 

Bikes are hand animated using @madgoat_studio cinematic bike rig. 

#unrealengine #animation #unrealengine5 #wheelie #ducati #yamaha #marvelousdesigner #substancepainter by @w1_visuals
67
a year ago
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The Bugatti Tourbillon v16, me practicing new techniques regarding global illumination, (extra) lighting, materials, rendering (lumen) and especially automotive in general.

After squeezing every last bit of vram out my 3080. I decided to add some extra detail and shots to wrap up a short. #unrealengine #automotive #animation #bugatti #bugattitourbillon by @w1_visuals
62
a year ago
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What is the story? Let me know in the comments.

✍️Learning some new techniques in unreal engine 5.4 regarding metahuman workflows, facial motion capture, various animation techniques, substance painter and Niagara and motion tools. This was a fun exercise  Special thanks to @emanfilms and @unreal_katyafedak 

#unrealengine5 #subtancepainter #metahuman #animation #unrealengine #3d #cgi by @w1_visuals
34
a year ago
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“Where legends are made” 

Full version.
This project once started with the intro shot as a standalone and eventually developed in to a fully fledged video. There was a lot of practice and optimization involved in order to render it out and a lot has been learned since then. I sculpted the landscape using world creator, created the livery’s and helmet designs in substance painter rigging for @madgoat_studio bike rig in blender, custom track assets (such as cushions) in blender and substance. Additional texturing in photoshop and illustrator, after effects for the display, marvelous designer for trackside cloth and premiere pro for editing it all together. 

Special thanks to. @alt.cgi for remodeling some parts of the bike for cinematic purposes. 
Additionally @madgoat_studio @goldvizvr for feedback and everyone else for showing their love and support through out the project. 

#unrealengine #ducati #blender #animation #isleofman #lumen #ducatigram #moto #cgi by @w1_visuals
58
a year ago
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“Where legends are made”

Trailer - stay tuned for the full version. 

A blend between a Ducati superleggera and a  panigale v4 resulting in a superleggera W1. This inspired by the Isle of Man TT dynamic trailer brings you the feel and vibe of the most legendary road race ever. 

🚨Stay tuned for the full version!🚨

Each scene is hand crafted  from animation to world creation. 

🙏Special thanks to @alt.cgi 
For remodeling parts of the bike for cinematic purposes and providing help with advanced material setups and udims workflows in substance, blender and ue5.

And a big shout out (but not limited) to the people who provided feedback and support.
@carlodeheer @emanfilms @madgoat_studio @amiroseinh @goldvizvr @who.oti you know who you are! 

Software used: World creator | Blender | unreal engine | after effects | substance painter | marvelous designer | premiere pro. 

#unrealengine #unreal #ducati #isleofman #blender #cgi #superleggera #panigalev4 #animation by @w1_visuals
77
a year ago
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A commercial project for @goldvizvr regarding the SmartFlo Floormanager. This is the social cut. 

The original video showcased on the IPM Essen trade show can be found here https://shorturl.at/K61D0 
Showcasing a more in-depth look of the capabilities of the SmartFlo Floormanager. 

#unrealengine #animation #unreal #ue5 #rigging by @w1_visuals
31
2 years ago
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Just trying out the clothsim pipeline from blender to marvelous to unreal with fbx and alembic cache. 
#unreal #unrealengine5 #animation #marvelousdesigner #blender #cgianimation by @w1_visuals
25
2 years ago
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Sharing some progress from my new motorcycle project. Featuring custom livery’s and a whole lot more to come. #animation #unrealengine #ducatipanigale #racing #unreal #ducati by @w1_visuals
45
2 years ago
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