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Concept Artist • Director
Netflix • Disney • Blur • Lightspeed • Rebel Wolves
Directing @solace.tale
🐺 Join me behind the scenes ↓
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Asja during her descent into the unknown, searching for a way to reunite with Hati - her lost companion, whom she carries on her back. Her arm bears a primordial glyph that is the key to the journey ahead.I’m happy to share a new artwork for Solace that I painted using assets from our production 💙 I’m really excited to reveal this more visceral side of the project. Oh, and thank you for such a warm response to the animated posters I revealed over the past few weeks - I truly didn’t expect it! ’Solace’ is an independent animated tale exploring grief, animal companionship, and the world between life and death. If you want to learn more about Solace - join us behind the scenes and I will send you an email with some backstory and breakdowns 🐺 Link in the bio and comments • solacetale.comHuge credits to the entire team who works passionately to make Solace happen. More coming soon!Crafted by Humans. No AI used in the making of this project.#3danimation #indieanimation #illustration #blenderartist by @wojtekfus
206
10 days ago
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A darker beat from ‘Solace’ - Asja holding what she has lost. Daylight fading. All Asja loved has perished. Or has it? Very soon, Asja will make the decision that will throw her into the unknown. ’Solace’ is an independent animated tale exploring grief, animal companionship, and the world between life and death. If you want to see how this poster was made - join us behind the scenes and I will send you an email with some backstory and breakdown 🐺 Link in the bio and comments • solacetale.comHuge credits to the entire team who works passionately to make Solace happen:• Directed by @wojtekfus • Music by @stfur.folk • VFX Supervisor: @alxalvrz_ • Animation Director: @tonibuenavida • Animation: @osk.animation • Character Artist: @art_of_amy_ash • Wolf Sculpt: @elena3distefano • Asja Groom: @basomtak_m • Asja Rigging: @lucas.salamonlama • Wolf Rigging: @jlmayen • Wolf Groom: Linda Dussine• Surfacing: @wer0ni • Sound Design: @maytecabrerac • Technical Artist: @tim.dub.cg• 3D Plants: @craft_reaper • Title Design @mynameisviktor • Rendered on Superluminal Render Farm• Hair Tech - Hair ToolAnd More! Full team reveal soon 🐺Crafted by Humans. No AI used in the making of this project.#3danimation #indieanimation #illustration #blenderartist by @wojtekfus
497
a month ago
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Meet Asja and Hati 🐺 The heart of • Solace • A hunter and her companion sharing the last light of the day. Solace is an independent animated tale exploring grief, animal companionship, and the world between life and death. Sign up for behind the scenes newsletter on solacetale.comPainted by @wojtekfus based on the assets from the animation. by @wojtekfus
118
2 months ago
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A small moment from ’Solace’ - an independent animated tale exploring grief, animal companionship, and the world between life and death. Join us behind the scenes 🐺 Sign up for the free newsletter on solactale.com Link in the bio.Credits:• Directed by @wojtekfus • Music by @stfur.folk • VFX Supervisor: @alxalvrz_ • Animation Director: @tonibuenavida • Animation: @osk.animation • Character Artist: @art_of_amy_ash • Rigging: @lucas.salamonlama • Surfacing: @wer0ni • VFX: @0xkhalifa • Sound Design: @maytecabrerac • Technical Artist: @tim.dub.cg• 3D Plants: @craft_reaper • Title Design @mynameisviktor And More! Full team reveal soon 🐺Crafted by Humans. No AI used in the making of this project. by @wojtekfus
121
2 months ago
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This is me working on @solace.tale and how most evenings after work have looked like past few years. And a few words of appreciation. Title lettering and design by the amazing @mynameisviktor - the true craftsman. More coming soon. by @wojtekfus
39
2 months ago
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I’m starting something new 🐺@solace.tale by @wojtekfus
82
2 months ago
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I had a pleasure to work with Rebel Wolves on the cover for their upcoming game The Blood of Dawnwalker @dawnwalkergame Loved the task and the team behind the project. A true work of passion! Check it out!Art Direction: Bartłomiej Gaweł @bartlomiejgawel Background Design: Ricky Ho @rickyhoconcepts Graphic Design: Mateusz Ferenc @mjsferenc Special thanks to: Tomasz Tinc @tom3kt , Kacper Wojewódzki and Konrad Tomaszkiewicz @konradtomaszkiewicz for trusting me with this task. I had a blast! by @wojtekfus
76
5 months ago
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Keyframe done for @lastsentinelgame reveal trailer. Tons of amazing designs here from @adamjmiddleton including all the characters 🔥 I designed and modeled the truck and the environment. Loved working out the dense and rainy atmosphere. Art Direction by Ken Feldman by @wojtekfus
28
6 months ago
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A special keyframe I did for Paul Coulthard’s project God of Bones @spitfirestoryboards - It’s currently being developed into a short film and I can’t wait to see it. I love supporting my friends original vision and personal projects. I think we all need more artists to create the worlds they dream up. Follow @spitfirestoryboards for more God of Bones when it is ready!Credit: Wilmar Ballespí (Serpent modeling) Christian Bull (Supervisor) by @wojtekfus
54
6 months ago
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I had the pleasure to create another artwork for @manorlords_game Manor Lords. This time it was about the moment of Victory - the artwork is going to be displayed as a victory screen together with stats from the playthrough in the center. Composition had to take into consideration where the window will be displayed (screen center) and had to create a satisfying composition, framing the stats. I got some significant help from historians involved in the project and that helped make sure the piece is as period accurate as possible, striving to depict a moment from 15th century Franconia. by @wojtekfus
80
7 months ago
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A huge piece I was honoured to make for the upcoming game @lastsentinelgame Last Sentinel. I was asked to depict an exciting moment from the game that would combine several game mechanics, character designs and environments into one frame. I had a pleasure to also design and model the bike in the shot together with the vehicle. Are you interested in din seeing the process? Let me know in the comments!I worked on this game the past 5 years and it’s been one of the most fulfilling and challenging collaborations to date. Lightspeed LA is working on something exceptional, so make sure to check it out! Art Direction by Ken FeldmanCharacter designs by the amazing @adamjmiddleton by @wojtekfus
66
7 months ago
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I've been deep underground working on my short film, but in the meantime here is some new work done for a brand new IP! For the past three years I've been honoured to work with Lightspeed LA on their new game - Last Sentinel @lastsentinelgame . This image was made quite recently as a concept frame to inform the lighting and layout of the trailer shot at the end. It was a really challenging task to manage both the foreground and far elements balanced in the scene as most of it was done in Blender. With a huge help from Jaime Jasso I was able to get a really solid 3D base to work of off. Adam Middleton contributed with his amazing character designs.I was also fortunate to design the bike you can see in the trailer together with the heavy vehicles left and right of the frame. These are 3DCoat models that I believe were directly used in the trailer (to me surprise). I can't wait to share more as the project progresses and more information is revealed. Art Direction: Ken Feldman Layout: Jaime Jasso @jaime.jasso Character Design: Adam Middleton @adamjmiddleton by @wojtekfus
40
2 years ago
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