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2D frenetic precision platformer where to WIN you must💀DIE💀 PLAY & WISHLIST Link ⬇️
Created/dev/animated: @juanpearroyo
Produced: @thelineanimation
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🎉 50,000 WISHLISTS!! 🎉

CAN’T BELIEVE IT!👀

50,000 people have wishlisted Deaths of Peck on Steam!👀

Thank you SO much to everyone who has played, wishlisted, followed, shared, and supported Peck so far. 💀

But… we’re not done yet. 👀

Every wishlist helps us get one step closer to making Deaths of Peck a reality, so please help us spread the word! 💪

👉 Wishlist the game on Steam. 🔗Link in BIO⬆️
👉 Tag your Goblin-obsessed friend in the comments 
👉 Follow Deaths of Peck on Twitter & TikTok
👉 Join our Discord community. 🔗Link in BIO ⬆️

 From the bottom of my little Goblin heart💚
THANK YOU!💚

Deaths of Peck
Created, Developed & Animated by: @juanpearroyo 
Produced by: @thelineanimation 
Music by: @alastairmcnamaracomposer 🎶 taken in London, United Kingdom by @deathsofpeck
62
4 days ago
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🎮 DEATHS OF PECK NEEDS YOU!! 🫵

We are building our Goblin core team!! We’re looking for some awesome 2D platformer-loving folk across the UK to join us, to work shoulder-to-shoulder with creator/developer/animator @juanpearroyo and bring Deaths of Peck to LIFE! 💀

All roles are full-time/contract, UK-based, and require proficiency in Unity.

We’re looking for:

🎮 Game Designer
🧱 Level Designer
💻 Senior Programmer
🗓️ Game Producer

We need people who don’t just want to work on Deaths of Peck, but want to go full goblin mode, make it their own, and leave their mark on the game. 💀

A few things we’re especially looking for:

🎮 Game Designer: Gameplay-obsessed, with a great sense of feel, strong in-engine skills and excited about experimenting, building and prototyping new crazy ideas.

🧱 Level Designer: Someone who loves making challenging, fast pace, fun levels and knows how to nail difficulty, pacing and that “one more try” feeling.

💻 Senior Programmer: Someone with strong game development experience who can help us build, iterate and push the technical foundations of Deaths of Peck.

🗓️Game Producer: someone experienced in shipping games, loves bringing creative teams together, keeping things moving and turning crazy goblin ideas into reality!

We’re starting conversations now, with potential opportunities looking broadly towards the end of this year and January onwards.📆

Sounds like you? 👀

Drop us a line at 📩 entertainment@thelinestudio.com with a little bit about yourself and your previous experience.

You can also check out the prototype on Steam! 
Check link in BIO⬆️

Come help us make a game where THE ONLY WAY TO WIN… IS TO DIE 💀 taken in London, United Kingdom by @deathsofpeck
58
a month ago
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🔥 WISHLIST NOW on Steam! Link in BIO 🔥

THE GOBLIN IS OUT OF THE BAG 🧨

@deathsofpeck is officially a GAME!!

Deaths of Peck started as a crazy idea from @juanpearroyo… So we built a playtest to prove it works.. It does! and now we need your help to turn it into a full game.

👉 Wishlist it on Steam to show YOUR support 👀
👉 Share it with your friends

💀THE GAME:
A fast-paced 2D platformer where the only way to WIN… is to DIE.
Play as Peck, a tiny goblin cursed with immortality.
Orcs took your friends. No matter how many times you die trying to rescue them, you always bounce back stronger - in this charmingly gory, hand-drawn adventure.

🚨 Wishlist and follow the game on Steam to find out when the PLAYTEST drops 🚨

Trailer Credits
Creator: @juanpearroyo 
Music: @boxoftoysaudio 
EP: James Duveen
Development Production Coordinator: Tabitha Kearney

#DeathsOfPeck #WishlistNow #Steam #IndieGame by @deathsofpeck
465
6 months ago
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🎮 CONFIRMED FOR DUTCH GAME WEEK 2026: THE LINE (JAMES DUVEEN & JUANPE ARROYO) 🎮

James Duveen began his career as a 2D animator, spending a decade working across a range of projects including Sylvain Chomet’s acclaimed feature The Illusionist and Red Carpet Rampage, THE LINE‘s very first game

In 2017 he made the move into business development, and today serves as Founding Partner and Managing Director at THE LINE Entertainment, where he oversees development across feature film, series and games; including the studio’s highly anticipated upcoming title Deaths of Peck, with a playable prototype already available on Steam.

James will be joined on stage by Deaths of Peck creator and animator Juanpe Arroyo for a joint presentation on one of the most exciting creative crossroads in the industry today.

@thelineanimation @james_theline @deathsofpeck @juanpearroyo 

Dutch Game Week Conference
📅 19+20 November 2026
📍 Chassé Theater, Breda 
🎟️ in bio! by @deathsofpeck
2
8 days ago
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🎙️Did you know Peck’s voice is @juanpearroyo ?!

Some of you have been asking who’s behind all of Peck’s voices, screams and weird little noises… 👀

Well, it’s me! 😂 I voice Peck, but also all the other Goblins and Orcs in the prototype  with one exception: the Elder Goblin, voiced by the amazing Chris Didlick from @boxoftoysaudio the awesome studio where we recorded all the V.O. 🎙️💚

And all the sound design + audio integration for the prototype was handled by the great @jaimedeladarve part of the @nonamestudiosbcn team. 🔥 

Produced by @thelineanimation 

Basically… LOTS of goblin screaming went into making this prototype. 😂💀💚 taken in London, United Kingdom by @deathsofpeck
56
15 days ago
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What are you listening to?🎶
Peck screaming, fire blazing, drums drumming… 🔥🥁💀 Instant classic. 👌

PLAY & WISHLIST on steam! Link in BIO⬆️ 

Peck voice: @juanpearroyo (yes, really😉)
Music: @boxoftoysaudio 
Sound design/integration: @jaimedeladarve 
@nonamestudiosbcn

Special thanks to my lovely camera/interviewer: @_evafigueroa_ taken in London, United Kingdom by @deathsofpeck
44
17 days ago
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Wolverine’s resilience was one of the inspirations for me @juanpearroyo when I first started thinking about Peck’s immortality back in the day. The idea of a character who can push through pain and NEVER give up fascinated me! 👀

I just took it in a very different direction. 😅 While Logan is fuelled by rage and violence, Peck probably wouldn’t be able to hurt a fly 🪰😂

I haven’t played the new game yet, but if you’re like me and prefer to wait a little… why not give Deaths of Peck a go on Steam? 👀

Experience a game where immortality IS the main mechanic 💀💚😉

👉 PLAY & WISHLIST Deaths of Peck on Steam link in BIO⬆️ taken in London, United Kingdom by @deathsofpeck
22
23 days ago
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@this.is.goblin the amazing 2D animated Goblin ToonTuber, played the Deaths of Peck prototype!!! 💚💚💚

Love seeing Goblins supporting Goblins!! 🥹💚 Thank you!!

👉 Check out THIS IS GOBLIN’s awesome Twitch channel through the link in his BIO!🎮

💀 PLAY & WISHLIST Deaths of Peck on Steam! Link in our BIO ⬆️

Deaths of Peck
Created/developed/animated by @juanpearroyo 
Produced by @thelineanimation by @deathsofpeck
27
a month ago
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¡DEATHS OF PECK @devinitiveshow 2026! 
¡Peck se va pa’ España! 💀❤️‍🔥

¡Estamos flipando! 😭🔥 
Deaths of Peck tiene el honor de haber sido seleccionado para devFINITIVE 2026, el gran showcase de videojuegos españoles y latinoamericanos.💪🔥Vamoooss!!!

El 16 de septiembre, nuestro pequeño goblin inmortal aparecerá junto a más de 90 juegos indie de España y Latinoamérica.🌎👀

📆 16 de Septiembre 
⏰ 21:00h (España)
📺 Síguelo en DIRECTO por YouTube🔗link en BIO⬆️
🎮 También en la pagina de Steam devINITIVE! 

🔥 ¡No os perdáis a Peck en #devinitiveshowcase 

Creado/desarrollado/animado por @juanpearroyo 
Producido por @thelineanimation 

🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸🩸

DEATHS OF PECK @devinitiveshow 2026!
Peck is heading to Spain! 💀❤️‍🔥

We’re absolutely freaking out! 😭🔥

Deaths of Peck has the honour of being selected for devFINITIVE 2026, the big showcase celebrating video games from Spain and Latin America. 💪🔥

On September 16th, our little immortal goblin will be joining more than 90 indie games from Spain and Latin America! 🌎

📆 September 16th
⏰ 9:00 PM (Spain)
📺 Watch LIVE on YouTube 🔗 Link in BIO ⬆️
🎮 Also on the official devFINITIVE Steam page!

🔥 Don’t miss Peck at #devinitiveshowcase! by @deathsofpeck
12
a month ago
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Our community didn’t just hear about these games, they got to play them. 🎮

At Naniverse Clubhouse, Picilian Entertainment brought Junction Hill, an RPG set within a real UK landscape, while The Line challenged players with Deaths of Peck, a platformer where death is the only way forward.

One brought a world to explore. The other made dying part of the strategy.

Thank you to Picilian Entertainment and The Line for sharing their builds with our community at Somerset House. 🍄💀

#IndieGaming #UKGames #UKGameDev #GamingCommunity #GameDevelopment by @deathsofpeck
10
a month ago
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This DLSS bullshit might be one of the dumbest things I’ve seen in a long time. 🤦‍♂️

What a terrible way to mess with the original vision of the creators behind the games you love. 💔

Congrats! Your beloved game protagonist now looks like a middle aged divorced alcoholic. 🍺🥴 or in this case a famous actor 😉

Thank you, AI! 🤖👏

And in case my ( @juanpearroyo ) position on all this isn’t clear enough…

👉 Scroll to the next drawing. 😉 taken in London, United Kingdom by @deathsofpeck
75
a month ago
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@gamescom was a blast!! 🔥Thanks to you, Goblins!!🥹💚

To everyone who found me @juanpearroyo at Gamescom, said hi and played the Deaths of Peck prototype THANK YOU!!!❤️

Honestly, I thought nobody was going to show up… and you guys kept coming NON-STOP! 😭❤️

It honestly meant the world to me. ❤️

Couldn’t make it to Gamescom? You can still play the prototype FOR FREE on Steam! 🎮💀

Go give Peck a try… and make sure to DIE💀 if you want to WIN!🔥

Produced by @thelineanimation taken in London, United Kingdom by @deathsofpeck
17
a month ago
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