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Industrial Designer
Los Angeles
@samplestudio.la @renderweekly @hotlunch.co
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A small yet important detail from the @cafezupas project with @___tyleranderson 

We noticed the visual clutter of the unevenly stacked bowls in view as customers moved through the ordering line. We designed the bowls to nest naturally creating a sense of order and cleanliness that is easy to maintain. 

 A seemingly small detail but one that helps the restaurant feel more organized and considered before the food is even served.
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Knog Bike Computer and Light System

For our @offsite.design class, Tyler and I choose to design a product live in front of the class to demonstrate how to stitch together different softwares into a cohesive product design workflow. This cohort we decided to create a bike computer and light system for the brand @knog . We have been big fans of the brand Knog for a while, and were excited to create something that would feel like a nice extension to their design language.

Initially we thought to combine a computer and light into one product but determined that the battery requirements would result in a form factor that was much too bulky, so we divorced the two elements into separate units, where you could simply slide on a light if you are going out for an evening ride without having to create an additional attachment point to the frame. This systems allows you to maintain an extremely clean mounting configuration, and enables you to easily add a light to an integrated cockpit. 

CAD by @jackmarple 
Visualization by @___tyleranderson 
Designed as part of an @offsite.design class through @adv_des
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s/o italy man
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We had some fun shooting the breeze with @adskfusion. In the podcast we discuss RW origin stories, AI, building clients and of course, RWA. Check out the full length video on YouTube! #renderweekly #autodeskfusion
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Meet our judging panel for this year’s RWA. From independent 3D artists to high-level industry leaders. The combined experience of our panel brings knowledgeable critique that keep the discipline moving forward.
RWA is about complete projects, not single renders. This year’s criteria focuses on creative direction, execution, cohesiveness, and clear visual communication. Check out the website to submit and read more!

Linda Bui – Independent 3D Artist @_lindabui_ 
Tim Zarki – Senior 3D Artist, Meta @_zarki_ 
Liam Martin – Principle, Visune @ldmartin @visune 
Nick Jinkinson – Global Head of ID, @logitech 
Jeff Smith – Technical Solutions Executive, @adskfusion 
Tyler Anderson – Render Weekly @___tyleranderson 
Ryan Krause – Render Weekly @_rkrause_  #renderweekly #renderweeklyawards2026
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